Swipe Input v.1.0.3 Updates
Hello everyone, it’s time to update the asset on swipe detection for Unity games.
The new version adds the following:
Logging defines control:
Now, instead of the Show Debug Logs
checkbox, logs are output using the configuration constants DEBUG_BURNING_LAB_SDK
and DEBUG_SWIPE_DETECTOR
.
DEBUG_BURNING_LAB_SDK
- Outputs all asset logs from Burning-Lab.
DEBUG_SWIPE_DETECTOR
- Outputs logs of only SwipeDetector.
Swipe detection mode settings:
In version 1.0.3
, the Swipe Detection Mode setting has been added, which is responsible for the swipe recognition mode.
It has the following meanings:
Completed
- The swipe is completed. The swipe will be recognized only when the user releases his finger from the screen.
Uncompleted
- The swipe is not completed. The swipe will be recognized as soon as its length exceeds the value of the Min Swipe Distance
parameter.
Files
Get Unity Swipe Input
Unity Swipe Input
A set of components that simplify swipe tracking on mobile and desktop platforms for the Unity game engine.
More posts
- Swipe Input v.1.0.1 UpdatesJul 23, 2021
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