Swipe Input v.1.0.3 Updates


Hello everyone, it’s time to update the asset on swipe detection for Unity games.

The new version adds the following:


Logging defines control: Now, instead of the Show Debug Logs checkbox, logs are output using the configuration constants DEBUG_BURNING_LAB_SDK and DEBUG_SWIPE_DETECTOR.

DEBUG_BURNING_LAB_SDK- Outputs all asset logs from Burning-Lab.

DEBUG_SWIPE_DETECTOR - Outputs logs of only SwipeDetector.


Swipe detection mode settings: In version 1.0.3, the Swipe Detection Mode setting has been added, which is responsible for the swipe recognition mode.

It has the following meanings:

Completed - The swipe is completed. The swipe will be recognized only when the user releases his finger from the screen.

Uncompleted - The swipe is not completed. The swipe will be recognized as soon as its length exceeds the value of the Min Swipe Distance parameter.


Files

Burning-Lab.SwipeDetector 1.0.3 (Education).unitypackage 556 kB
Aug 12, 2022
Burning-Lab.SwipeDetector 1.0.3 (Production).unitypackage 418 kB
Aug 12, 2022

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